As a long-time rhythm game player, I’m curious about the mechanics here. The timing windows feel tighter than most games in this genre – anyone else notice that? Might need to adjust my setup for better precision.
As a long-time player, I gotta say the balance tweaks in this version are chef’s kiss. The difficulty curve feels more natural now, and the new power-ups are a game-changer. Keep up the great work!
Yo, is anyone else noticing that sus glitch with the bubble mechanics? Sometimes my character gets stuck when I try to double-jump near the edges. Otherwise, gg to the devs for making such a fun game!
As a long-time rhythm game player, I’m curious about the mechanics here. The timing windows feel tighter than most games in this genre – anyone else notice that? Might need to adjust my setup for better precision.
As a long-time player, I gotta say the balance tweaks in this version are chef’s kiss. The difficulty curve feels more natural now, and the new power-ups are a game-changer. Keep up the great work!
Yo, is anyone else noticing that sus glitch with the bubble mechanics? Sometimes my character gets stuck when I try to double-jump near the edges. Otherwise, gg to the devs for making such a fun game!
Yo, for all my Macau peeps, 7m.cn ma cao is where it’s at for live scores. I’m just sharing what I know, man.
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